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The great strategist Sun Tzu had the brilliant insight that every battle is won before it is ever fought. There are 36 types of units in the game, and you can only excel in battle by properly coordinating Heroes, unit type and combat settings before deploying your troop.
Chosen from a group of over a million of their cohorts, The Yellow Turbans are the high brahmins of their bandit society. What they lack in Defense, they more than make up for with high Attack.
The treacherous slopes of Mt. Dan-yang are home to some of the most courageous and daring men of Ancient China. During the Three Kingdoms Period, their name was synonymous with bravery.
Most infamous infantry clan of the Southern barbarians. In possession of the near indestructable rattan shield, they are harder than the toughest heavy infantry units but every bit as mobile as light infantry.
A fear-inducing pack of larger-than-life warriors, outfitted in the finest mail and wielding battle hammers larger than a grown man. When the Goliaths attack, no one dares stand in their way.
HP:1633
Attack:311
Defense:70
Marching Speed:12
Range:1
Movement:3
Carry Load:1890
Consumption:63
Recruitment time:
1 hour 17 minutes with level 19 Training Ground
Recruitment consumption:
Wood:4730 Stone:7580 Iron:2840 Food:3790
Archer[]
Shortbow Archer
The most basic ranged combat unit. Armed with a short bow and dagger, Attack and Defense are comparatively low.
HP:310
Attack:68
Defense:27
Marching Speed:6
Range:2
Movement:3
Carry Load:160
Consumption:8
Recruitment time:
480 s
Recruitment consumption:
Wood:330 Stone:160 Iron:200 Food:120
Longbow Archer
A more advanced ranged unit armed with a powerful longbow. Longbow Archers have strong long-distance attacks.
HP:403
Attack:89
Defense:39
Marching Speed:6
Range:2
Movement:3
Carry Load:343
Consumption:15
Recruitment time:
900 s
Recruitment consumption:
Wood:300 Stone:380 Iron:610 Food:220
Imperial Escort
The Imperial Escort are a ranged unit made up of skilled mounted archers, they are a highly mobile unit with high marching speed.
HP:562
Attack:124
Defense:51
Marching Speed:9
Range:2
Movement:3
Carry Load:725
Consumption:29
Recruitment time:
1950 s
Recruitment consumption:
Wood:730 Stone:1170 Iron:430 Food:580
Ultimate Soldier 1[]
Mongolian Sniper
Accurate within an unheard of 300 paces of the enemy, the Corps' arrows pierce even the heaviest armor with ease. They are the nightmare of troops all across the Three Kingdoms.
HP:788
Attack:157
Defense:39
Marching Speed:9
Range:2
Movement:3
Carry Load:1650
Consumption:55
Recruitment time:
2025 s
Recruitment consumption:
Wood:1390 Stone:2220 Iron:830 Food:1110
Crossbow Elites
The only elite crossbow unit to equip a devastating continuous-fire bow mechanism.
HP:706
Attack:163
Defense:31
Marching Speed:12
Range:2
Movement:3
Carry Load:1710
Consumption:57
Recruitment time:
2100 s
Recruitment consumption:
Wood:1440 Stone:2310 Iron:860 Food:1150
Qiang Guerillas
Select class of Qing-qiang tribal warriors. They use javelins and blow-darts to take the enemy by surpise in forest or mountain guerilla warfare.
HP:721
Attack:152
Defense:47
Marching Speed:15
Range:2
Movement:3
Carry Load:1590
Consumption:53
Recruitment time:
1875 s
Recruitment consumption:
Wood:1340 Stone:1670 Iron:1610 Food:750
Ultimate Soldier 2[]
Northern Assassins
Zhuge Liang handpicked this unit of northern forest tribesman, all masters in the art of poison-tipped archery
HP:1396
Attack:336
Defense:51
Marching Speed:10
Range:2
Movement:3
Carry Load:1620
Consumption:54
Recruitment time:
1h 21min with tg 20 recuitment bonus at 120%
Recruitment consumption:
Wood:4090 Stone:6550 Iron:2450 Food:3270
Cavalry[]
Light Cavalry
The most common cavalry combat unit, their high marching speed allows them to muster a charge at a moment's notice.
HP:327
Attack:62
Defense:32
Marching Speed:21
Range:1
Movement:5
Carry Load:140
Consumption:7
Recruitment time:
525 s
Recruitment consumption:
Wood:300 Stone:150 Iron:180 Food:110
Heavy Cavalry
A heavily armored cavalry unit with significantly stronger Defense.
HP:424
Attack:81
Defense:49
Marching Speed:12
Range:1
Movement:5
Carry Load:368
Consumption:16
Recruitment time:
990 s
Recruitment consumption:
Wood:320 Stone:400 Iron:640 Food:240
First Calvary
An elite cavalry force. Very strong in both Attack and Defense.
HP:594
Attack:113
Defense:60
Marching Speed:18
Range:1
Movement:5
Carry Load:800
Consumption:32
Recruitment time:
2250 s
Recruitment consumption:
Wood:810 Stone:1300 Iron:480 Food:650
Carrier Wagon
Transports resources between cities and to battlefields. Carrying Capacity and Speed are significantly higher than the Carriers.
HP:429
Attack:8
Defense:0
Marching Speed:36
Range:1
Movement:5
Carry Load:6000
Consumption:13
Recruitment time:
1800 s
Recruitment consumption:
Wood:260 Stone:330 Iron:530 Food:190
Ultimate Soldier 1[]
White Stallions
A select and infamous cavalry troop during the Three Kingdoms period. Riding brilliant white steeds and brandishing sharp lances, the White Stallions are masters of mounted unit.
HP:728
Attack:159
Defense:75
Marching Speed:18
Range:1
Movement:5
Carry Load:1680
Consumption:56
Recruitment time:
2400 s
Recruitment consumption:
Wood:1400 Stone:2250 Iron:840 Food:1120
Unit Ability:
Open Road: Faster marching speed while inside borders of home kingdom.
Snow Steed: Higher unit attack and less damage received while facing Archers.
Black Raiders
An extremely agile and quick unit of bandits. The Black Mt. Bandits are among the speediest of light cavalry troop types.
HP:745
Attack:156
Defense:67
Marching Speed:27
Range:1
Movement:5
Carry Load:1650
Consumption:55
Recruitment time:
2325 s
Recruitment consumption:
Wood:1380 Stone:1110 Iron:820 Food:2210
Lionheart Cavaliers
The most elite Heavy Cavalry type in the Three Kingdoms, the Lionheart Cavalry are long-marchers capable of launching merciless attacks.
HP:804
Attack:167
Defense:45
Marching Speed:24
Range:1
Movement:5
Carry Load:2220
Consumption:74
Recruitment time:
2250 s
Recruitment consumption:
Wood:2960 Stone:2360 Iron:1110 Food:960
Flying-Monkey Brigade
A ferocious collection of weathered soldiers. Outfitted with an extensive armory of large-scale military weapons, the Flying Monkeys are known for a take-no-prisoners fighting style.
HP:826
Attack:157
Defense:52
Marching Speed:15
Range:1
Movement:5
Carry Load:1650
Consumption:55
Recruitment time:
2475 s
Recruitment consumption:
Wood:2220 Stone:1780 Iron:830 Food:720
Iron-clad Cavalry
Suited in the famous iron chain-link armor of Xi-liang, the Iron-clad Cavalry balance good speed with the strength and fortitude of heavy cavalry.
HP:660
Attack:154
Defense:98
Marching Speed:24
Range:1
Movement:5
Carry Load:1950
Consumption:65
Recruitment time:
2175 s
Recruitment consumption:
Wood:1620 Stone:2080 Iron:1950 Food:840
Unit Ability:
Open Road: Faster marching speed while inside borders of home kingdom.
Steel Cavalier:Higher Unit Attack and Defense while facing Cavalry.
Ultimate Soldier 2[]
Rabid Horsemen
A set of Rabid Horse, tamed by deadly and skilled fighters
HP:1524
Attack:317
Defense:60
Marching Speed:20
Range:1
Movement:5
Carry Load:1920
Consumption:64
Recruitment time:
140 Hours for 100 Rabid Horsemen with lvl 20 Stable and lvl 20 Training Ground
Recruitment consumption:
Wood:4820 Stone:6180 Iron:5790 Food:2510
Siege[]
Battering Ram
Effective in inflicting damage on the City Gate and the City Wall. This weapon moves very slowly.
HP:466
Attack:72
Defense:54
Marching Speed:6
Range:1
Movement:2
Carry Load:308
Consumption:14
Recruitment time:
780 s
Recruitment consumption:
Wood:570 Stone:280 Iron:360 Food:210
Catapult
A weapon that can simultaneously deal damage to the City Wall and Army. They are very expensive to build and move very slowly.
HP:380
Attack:80
Defense:68
Marching Speed:6
Range:3
Movement:2
Carry Load:308
Consumption:14
Recruitment time:
870 s
Recruitment consumption:
Wood:290 Stone:360 Iron:590 Food:220
Siege Tower
A mobile structure that provides protection to Archers as they attack. The Siege Tower is capable of dealing critical damage to the enemy, but has very low Marching speed.
HP:424
Attack:97
Defense:60
Marching Speed:4
Range:3
Movement:2
Carry Load:352
Consumption:16
Recruitment time:
825 s
Recruitment consumption:
Wood:410 Stone:490 Iron:240 Food:490
Ultimate Soldier 1[]
Attack Ballista
A giant mounted crossbow that shoots javelins. Extremely effective in breaking through ramparts during city sieges, but relatively slow and fragile.
HP:756
Attack:151
Defense:60
Marching Speed:11
Range:3
Movement:2
Carry Load:1980
Consumption:66
Recruitment time:
???? s
Recruitment consumption:
Wood:660 Stone:2670 Iron:2000 Food:1330
Femme Fatale
The pinnacle of ancient mechanized warfare. The Femme Fatale punishes all allured by her tantalizing man-made curves with brutal slashes from her thick wooden tassels.
HP:676
Attack:150
Defense:35
Marching Speed:18
Range:2
Movement:3
Carry Load:1980
Consumption:66
Recruitment time:
???? s
Recruitment consumption:
Wood:1320 Stone:1990 Iron:1320 Food:1990
Ultimate Soldier 2[]
War Elephant
The legendary War Elephant troop of the Southern Barbarians. Clad in a dense armor, with sharpened tusks and a blade bedecked trunk, the Elephant troop has a high attack but covers less distance per turn on the battlefield.