Each player begins with 3 chances to betray their Kingdom and join another. After three, there will be no Kingdoms left willing to accept such a traitor (unless your Kingdom is destroyed), so don’t abuse this option!
- Before betraying your Kingdom, you must first abandon all Manors outside of the capital and disband all Troops.
- After betraying your Kingdom, only a Manor in the capital will continue to exist. All units, both idle and in troops, and resources will be lost.
- When you betray your Kingdom, all buildings over Lv.10 will be reduced by two levels (but not below level 10), and you will lose one opportunity for betrayal.
- If your original Kingdom has been destroyed, all buildings over Lv.10 will still be reduced by two levels (but not below level 10), but it will not count as a betrayal.